Archive for the ‘ Technology ’ Category

032: Glitch Study: Richie Tovell

using Midi to create glitch in footage.



031: Glitch Study: VADE

I’ve been researching on how to produce ‘glitch’ effects using either a controller or making in AE. So far I got some tips and techniques to do it and I should start give it a try soon. I found a blog call Vade, which is a pretty cool blog to explore about producing glitch with different programs and technology.

Here are some examples:

Texture Glitch

you can also see more glitch work example from Vade hrough his blog, which I found a lot of inspiring work and techniques to work with.

This example is using a plug-in with the screen saver on Mac. To read more about it, please click here

Some more experiment work from Vade:

Glitch File Reader

FBO Glitch source

A Brief Tour of Quartz Composer memory…

Core Video OpenGL Glitch

028: Barbara Kruger

I found Barbara Kruger’s work accidentally on The Brand New School website. Her installation work for Ecritures Silencieuses a show at the Louis Vuitton Cultural Space in Paris. I think her work is quite interesting in terms of exploring space, typeface, and projection.

Here are words from The Brand New School:

Barbara Kruger came to us to help her in the production of a site specific video installation for Ecritures Silencieuses a show at the Louis Vuitton Cultural Space in Paris. What started as technical problem solving quickly turned into a creative collaboration where we made sure Barbara’s high production standards would be maintained in a spatially challenging environment. The 5 minute bilingual typographic animation is projected in a 35′ tall rotunda literally surrounding its audience in a seamless flow of words and imagery.

Barbara initially provided us with very precise scripts and imagery. With a limited and focused team we spent the next three months refining the typography and pacing and took great care in maximizing the cyclical nature of the installation. In keeping with Barbara’s historical use of Helvetica Compressed, we customized the typeface ever so slightly to work with a variety of different layouts and translation within the space.

The piece will be up at the Louis Vuitton Cultural Space in Paris until August 23.


027 : [karlklomp] Random Title Generator

JB passed me this awesome DIY website on electronic stuff. However it looks quite complicated  to do but I’d love to get my hands on them. Especially this video which he did experiment on glitch and types.

Here are some words from karlklomp:


Random Title Generator from Bauer Bosch. Its a VTG-500 in a bigger case, and they call it VTG-1000 Studio. Bauer Bosch has more title generators and can superimpose its graphics over an incoming video feed. I very much like these aesthetics of ‘glitchy’ text. Its random, not chaos but often totally surprising outcome. The nervous, jumping style of randomness; black/white appearance, I love it. I consider this has my new movies but than with constantly changing content. A kind of programming but without a command-z option. Hardware-patch to set structure in too many possibilities.

On the top two body contacts, three switches that active the random generating characters and a knob for a sort of offset characters. On the bottom there are three on-off-on switches with push buttons for 6 different effects that can be combined.


017: NUI Group

NUI Group: Natural User Interface group has produced many interesting projects on interaction. Personally I like this one the best which is about sound design and dj-ing.

Community member Christian Bannister explains the project:

The big picture goal of this project is to bridge the gap between sound visualization and musical instrument. With multi-touch interaction it is possible to manipulate multiple characteristics of a sound—directly and visually. Right now a lot of electronic music involves staring at the back of the performers laptop. This is a shame because in many cases a lot of really interesting things are happening on the computer that the audience is completely unaware of. This project hopes to create a common visual language and experience for the electronic musician and the audience by enhancing the perception of sound and music on both sides.

These sketches are built with Processing and Max/MSP networked with OSC on a single computer. The music side of things (the Max patch) has been in development for a very long time. The Processing aspect is all brand new. It is really exciting to pair the existing audio features with new visual features. It is really fascinating how the music starts to sound different when the techniques for performing it change. These tracks sound a lot different being performed on the multitouch screen than they did when I first started working them up in Logic. It is hard to explain but it makes you think differently about the music and forces to to respond in different ways.

This is my third multitouch build. The build is a 40’’ x 30’’ acrylic on aluminum frame with a a four corner llp configuration. I am running Community Core Vision with a single PS3 eye camera. I am using Digiline Contrast film and an older Infocus DLP projector. The music is composed with Logic, Reaktor, Massive, electric guitar, electric bass and tons of samples.

In the performance of electronic music it is fairly common that the audience is alienated from the process and performance of the musician.


016: Sensory Minds

Sensory Minds is an interactive-design team who experiences with the projects:


After more than one and a half years of development, the world biggest multitouch multi-user wall has now been launched at Nürburgring.

The two-piece ring°wall consists of a LED display and a multitouch information-wall and impresses by its size: a total surface of 425 square meters, which equals more than 6000 computer displays, is the biggest of its kind. An interactive World emerges out of 34 million pixels generated by 15 high definition projectors and is supported by 30 directional speakers.

Multitouch sensors basing on laser technology, convert the usage of the natural user interface into an experience. By direct touching, more than 80 users can simultaneously get informed about news and activities around the ringworld.

The interactive wall is not only a central information system, but also an innovative advertising tool and medium for public viewings.



Interactive table for the Hochschule Pforzheim University where visitors of the “Werkschau 2009” could explore the different works of the students by dropping real objects on to the table. Planned and implemented by SENSORY-MINDS.




I think their works are very inspiring because now I’m researching about interactive design and installation.

003 : (Youtube) Max/MSP & sensor & water experiment

A very cool experiment with Max/MSP